Nick Head Mod
Posts : 32 Join date : 2011-08-08 Age : 26 Location : Virginia
| Subject: Guide to 99 [Prayer] Tue Aug 09, 2011 3:53 am | |
| This is not complete I will be editing in the actual guide to 99 soon.Guide to PrayerWiki Guide to PrayerTo use a Prayer, players can click on the Prayer menu and Prayer spells that the player has access to will be listed. Prayers that are highlighted with colour can be used by the player, while Prayers unavailable are darkened. When a player clicks on a spell, a lighted circle will appear around it, indicating that they are using it. For some Prayers, such as Protect from melee, the Prayer is indicated by a small icon above the player's head, to further delegate the source of the player's Prayer when in Combat. Using a Prayer spell drains the player's Prayer energy at varying speeds, and once this energy is depleted, Prayers can no longer be used; therefore, use of any and all Prayers is temporary. To slow the rate of drain, players may equip items that add Prayer bonuses, such as a blessed holy symbol or priest robes, which reduces the drain rate by increasing Prayer bonuses. Increasing Prayer level does not reduce the drain rate of prayers. Once the player's "Prayer points" reaches zero, all Prayers will deactivate and no Prayers will be able to be in use until the player recharges their Prayer points, through various mediums. To recharge, players usually pray at an altar, commonly found in various cities and towns and also small villages and abandonments, scattered all across NarvaScape. Drinking Prayer potions, for example, is a fast and effective way to recharge Prayer, however, it can sometimes be expensive if used in large quantities over a period of time. Prayers- Spoiler:
Thick Skin --- 1 Increases a player's Defence by 5%
Burst of Strength --- 4 Increases a player's Strength by 5%
Clarity of Thought --- 7 Increases a player's Attack by 5%
Sharp Eye --- 8 Increases a player's Ranged by 5%
Mystic Will --- 9 Increases a player's Magic by 5%
Rock Skin --- 10 Increases a player's Defence by 10%
Superhuman Strength --- 13 Increases a player's Strength by 10%
Improved Reflexes --- 16 Increases a player's Attack by 10%
Rapid Restore --- 19 2x restore rate for all skills except Constitution, Prayer and Summoning.
Rapid Heal --- 22 2x restore rate for life points.
Protect Item --- 25 Players keep 1 extra item when they die. Also on Ancient Curses.
Hawk Eye --- 26 Increases a player's Ranged by 10%
Mystic Lore --- 27 Increases a player's Magic by 10%
Steel Skin --- 28 Increases a player's Defence by 15%
Ultimate Strength --- 31 Increases a player's Strength by 15%
Incredible Reflexes --- 34 Increases a player's Attack by 15%
Protect from Summoning --- 35 Reduces the damage dealt through Summoning scrolls and prevents the use of a Familiar's special attack.
Protect from Magic --- 37 Protection from Magic attacks - 100% monsters, 40% other players. 50% Time reduction from other players holding spells (such as Bind, Snare, Entangle, etc.)(Note:Ancient Magicks ice spells will not be reduced.) Some monsters can hit through the prayer.
Protect from Missiles --- 40 Protection from Ranged attacks - 100% monsters, 40% other players. Some monsters can hit through prayer.
Protect from Melee --- 43 Protection from Melee attacks - 100% monsters, 40% other players. Some monsters can hit through prayer.
Eagle Eye --- 44 Increases a player's Ranged by 15%
Mystic Might --- 45 Increases a player's Magic by 15%
Retribution --- 46 Players inflict damage to nearby opponents when they die.
Redemption --- 49 Heals a player if their life points fall below 10%. When this Prayer takes effect, all remaining Prayer points are drained.
Smite --- 52 1/4 of damage dealt is removed from opponent's Prayer.
Chivalry --- 60 Increases a player's Defence by 20%, Strength by 18% and Attack by 15%.
Piety --- 70 Increases a player's Defence by 25%, Strength by 23% and Attack by 20%.
Curses[To get ancient curses, use the ::home command and go north to pray at the chaos alter, do the same in order to switch back.- Spoiler:
Protect Item --- 50 If this curse is active it allows you to keep an additional item when you die.
Sap Warrior --- 50 Drain enemy Attack, Strength and Defence by 10%, increasing to 20% over time.
Sap Ranger --- 52 Drain enemy Ranged and Defence by 10%, increasing to 20% over time.
Sap Mage --- 54 Drain enemy Magic and Defence by 10%, increasing to 20% over time.
Sap Spirit --- 56 Drain enemy special attack energy.
Berserker --- 59 Boosted combat stats last 15% longer.
Deflect Summoning --- 62 Deflects damage caused by Summoning scrolls and enemy familiars.
Deflect Magic --- 65 Protects against damage from Magic attacks and can deflect some of the damage back onto the attacker.
Deflect Missiles --- 68 Protects against damage from Ranged attacks and can deflect some of the damage back onto the attacker.
Deflect Melee --- 71 Protects against damage from Melee attacks and can deflect some of the damage back onto the attacker.
Leech Attack --- 74 Boosts Attack by 5%, increasing to 10% over time. Drains enemy Attack by 10%, increasing to 25% over time.
Leech Ranged --- 76 Boosts Ranged by 5%, increasing to 10% over time. Drains enemy Ranged by 10%, increasing to 25% over time.
Leech Magic --- 78 Boosts Magic by 5%, increasing to 10% over time. Drains enemy Magic by 10%, increasing to 25% over time.
Leech Defence --- 80 Boosts Defence by 5%, increasing to 10% over time. Drains enemy Defence by 10%, increasing to 25% over time.
Leech Strength --- 82 Boosts Strength by 5%, increasing to 10% over time. Drains enemy Strength by 10%, increasing to 25% over time.
Leech Energy --- 84 Boosts run energy, while draining enemy run energy by up to 10%.
Leech Special Attack --- 86 Boosts special attack energy by up to 10%, while draining enemy special attack energy.
Wrath --- 89 If this curse is active when you die, it deals damage of up to 250% of your max Prayer to all nearby enemies in a 5x5 radius.
Soul Split --- 92 If this curse is active when you are fighting a player or monster, they will lose 1 Prayer point (and you will gain 1 life points) for every five points of damage you do to them.
Turmoil --- 95 Increases your Attack and Defence by 15% (+15% of enemy's Attack/Defence), and Strength by 23% (+10% of enemy's Strength).
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Geo Owner
Posts : 80 Join date : 2011-08-05 Age : 27 Location : Oregon
| Subject: Re: Guide to 99 [Prayer] Tue Aug 09, 2011 5:21 am | |
| Amazing guides Nick. I am not reretting my decision at all ! | |
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